The user is free to move in the XIM space and wears the sensing shirt, the glove and the eye-tracker.
Head mounted eye tracker. Used to detect eye gaze and measure the cognitive load of the user.
Screenshot of the main display (top) and of the back display (bottom) of BrainX3. The possible actions the user can perform are represented as icons in the GUI (A to G). Through natural gestures, the user can select different icons that trigger the following actions: a) change the level of complexity and the modularity (E,F), b) ask the Sentient Agent for assistance (G ), c) reset or remove a selected area (A,B) and d) activate or add an area to a pathway (C,D).